I use soundcraft mixer mfx12. May built in po na vocal effects. Ano po ang magandang gamitin na effects at settings?
There are a few popular types of reverbs (also known as "algorithms") that almost all reverb units will create. These include
hall,
plate,
room,
chamber, and
gate.
The hall is probably the most common reverb type used, and is considered by many as the most versatile. Choose this algorithm when you want to create halls, arenas, and large concert spaces. This type is good for creating the "main" reverb in a mix that many instruments will be sent thru.
The plate algorithm recreates the metal plate reverbs that are still used in high-end studios. Plates tend to be thinner and brighter, with an unnaturally long high-frequency decay, Plate reverbs are good for drums, cymbals and vocals, as they are bright and "splashy."
The room algorithm is optimized for simulating small spaces, be they bathrooms or closets or living rooms. In general, room reverbs do not sound very good when simulating large spaces, as their delays are optimized for smaller reverbs.
The chamber algorithm is similar to the room, but is often better for creating larger and brighter rooms. Many reverbs do not include this type, as the room algorithm will usually cover this territory.
The gate algorithm has a totally unnatural decay that most often stops abruptly. Some units offer a separate control over hold time (how long the reverb sustains at full level) and release time (how long it takes to close back down to silence). The gate reverb is most often used (and overused) on percussive material and drums.
One offshoot of the gated reverb is the
reverse reverb. With a reverse reverb, the reverb signal starts at silence, ramps up slowly to the loudest point, and then decays very quickly. It has a characteristic similar to the gated reverb, except it ramps up instead of instantaneously appearing after the input signal.
Reference:
Peavey Answer Book Series
Signal Processors by Andrew Schlesinger