mag PS3 pa ba kayo???
sabi nila lamang sa games ang PS3.. pero ayan isa isa na silang naglalabas sa XBOX... gran turismo mag lalabas din sa xbox
balang araw blu ray na lang ang lamang ng PS3 hehehe
My Vote is for XBOX 360
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It has been exactly 1 year to the day since we published our PS3 vs. XBOX 360 article, written for us by a friend of mine who is a lead programmer for a game company working on all three consoles (and PC).
His conclusion was a controversial one at the time. That the XBOX 360 pretty much owned in every category; price, performance, graphics, and game selection.
However, a lot can change in a year. Both consoles saw price drops, and firmware updates have the potential to improve both gaming and non-gaming features. Developers have had time to ‘learn’ the intricacies of the PS3, and several new exclusive titles have been released for both.
One year later, I am going to don my flamesuit, and take a look at each console. Let’s see if the PS3 has made strides! It’s certainly selling better lately.
PriceWhen our original article was published, it was just after the PS3 had launched. If you recall, they had two versions of the console at that time; a 20GB version for $499 and a 60GB for $599. To contrast, the XBOX 360 was available for $299 and $399 at the time.
However, things have changed since then, and both consoles received price drops. The XBOX 360 Premium received a simple $50 price drop, and is now $349.99. The Core version was
replaced by the Arcade version, which is the same as before but includes a 256MB memory card, a wireless controller, and some XBLA games on a disc. That version is $279.99. Finally, there is the Elite Edition (or as we call it, the New Retard Edition) which is exactly like the Premium, but is black and has a 100GB more hard drive space for an extra $100.
The Playstation 3’s price situation is a bit murkier, as models have been dropped, new ones introduced, prices were dropped to clear out old models, features were left out on some new models, and so on. We started with the 60GB and 20GB versions, and both of those have since been dropped completely. I won’t talk about all that has happened with the PS3’s SKU situation since then, as that would just confuse things. Instead, just consider that we now have a 40GB model for $399 and an 80 GB model for $499. Besides the hard drive size, the 40GB model lacks flash card readers, 2 USB ports, SACD playback, and Playstation 2 compatibility (the 80GB will play PS2 games, but its software emulation is not even close to 100%).
PerformanceHere’s a tough one. On paper, the Playstation 3’s Cell engine is more capable than XBOX 360’s triple-core Xenon CPU. However, as our developer alluded to last year, the XBOX 360 is much easier to develop for. In other words, a lot of the Cell’s power is going to waste. Although that is expected to change eventually, as always seems to happen with Sony’s consoles (compare early PS2 games to current games, and the same goes for PS1), one year later we’re still waiting for someone to fully exploit the system. Another indication that the PS3 is harder to develop for is the fact that almost all multiplatform games arrive weeks - if not months - after their 360 versions.
As we said last year, we fully expect the PS3 to win this category - eventually. To what extent, we’re not sure (very likely it’s only going to be the blockbuster first-party titles that take full advantage of Cell), and when this will occur, we’re not sure either. Obviously, one full year wasn’t enough.
GraphicsThis is a sticky subject for a lot of fanboys. A very common argument in most flame wars is that the Playstation 3 simply “has better graphics”. I’m not sure where that argument came from; Sony obviously did a good job of marketing the system. However, the argument is entirely false. The Xenos GPU on the XBOX 360 is superior the RSX on the PS3. This is one thing that didn’t change in the past year.
Xenos simply has more power - higher fillrate, higher pixel processing power, higher vertex processing power, and better memory architecture. If you look at multiplatform games and contrast the graphics on the two consoles, XBOX 360 almost always leads. Whether they use a higher resolution or higher quality antialiasing, games often look better and/or play smoother on the 360. We looked at a handful of multiplatform games a while back, and this was always the case.
Again, we have to consider that Cell has the potential to help with graphics on the Playstation 3. As developers become more familiar with the platform, they are going to come up with new tricks to help games run smoother, and allow them to look better. However, one year after its introduction we aren’t seeing huge leaps (or even baby steps) towards this, except on a couple exclusive titles.
Online SupportLet’s face it, it’s going to be tough for anyone to beat XBOX Live. The interface is excellent, the interaction between players is superb, and extra features like achievements add the small touches that make playing games on the XBOX 360 just a little bit better for certain people.
Playstation Network has the sole advantage of being free for the most part (game makers are still allowed to charge for online play if they want, such as MMO games, etc). However, to play any game at all on XBOX Live, you must subscribe at $50 per year at its cheapest.
One drastic disadvantage of the Playstation 3 is the fact that you cannot send messages to your friend from within a game; in order to reach the XMB or ‘main menu’ of the PS3, you need to quit out of the game you are playing, and go to your friends list that way. There is nothing in the way of voice chat (with the exception of Warhawk), and no cross-game invite system. With XBOX Live, hit one button and you can reach your friends right away. Send them a voice message, or text message, or invite them to the server you’re playing on. You can even add your MSN/Live Messenger list to the 360, and talk to your non-gaming friends any time you want.
Profiles are also more robust on XBOX Live - each gamer has their own tag, their own custom avatar, a list of games they recently played, some achievements they have accomplished, and an overall score to give an idea of how experienced you are. All of this can be viewed in-game. Also, XBOX Live extends to XBOX.com, where you can view and edit profiles from your PC if you prefer.
On PSN, you get an icon, and a small about-me section. None of this can be viewed in-game, and there is no way to tell anything else about the gamer. PSN does not extend to an online version that can be viewed from the PC, either.
With PSN Home coming (the beta is rumored to be starting in December), this section may drastically change. Sony is banking on Home being a huge reason to play games on the Playstation 3 as opposed to the XBOX 360. Public details on Home have been sketchy at best though, so we shall see how things pan out.
ConclusionRecently I received an email from someone, asking if I still “stand by” our PS3 vs. XBOX 360 review. He asked if the PS3 became better in the past year.
I think after looking back a year, more than anything the statements we made were justified. The Playstation 3 didn’t get much better in a year, and in fact the hardware got worse with each revision. It started out with full PS2 backwards compatibility, and now it has none at all. It started out with SACD support, and now it doesn’t support it at all.
However, it also got better in many ways; more than anything, it’s an excellent multimedia hub. With multiple video format support (and DivX AVI support coming), and the ability to stream to the PSP, it’s clearly superior in that regard. Furthermore, it’s a better home video player, since it not only has a better interface for such things, but it doesn’t sound like a jet engine taking off.
But in the past year, we haven’t seen a single HUGE title drop for the PS3. The closest thing is a very good platformer/shooter with excellent graphics. Instead, exclusive games get delayed (MGS4), or end up failing miserably (Lair), or do not live up to expectations (Heavenly Sword).
Multiplatform games continued to be developed on the XBOX 360, then ported to the PS3. I’m sure that developers aim for simultaneous releases in most cases, but this rarely happens. When the PS3 versions of the games do come out, they often suffer from low framerates and poor image quality.
source
http://www.hardcoreware.net/playstation-3-vs-xbox-360-one-year-later/